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Dark Forester Crack Download Free Pc

Updated: Mar 9, 2020





















































About This Game Feel like a lord. Build and decorate your own forest. Place guardians, own heroes, lay traps and protect livestock from enemy hordes in this new, hardcore RPG strategy, Dark Forester.- A Fully 3D world, where the weather and time of day affects spells from the five schools of magic.- Every object can be destroyed.-The storyline is done in an abstract style, thanks to the modular system, and it will tell the main character's long history.- Maximum character level: 15- Infinite number of raids.- More than one hundred unique monsters. From invisible characters that attack only your character and monsters that hunt livestock to powerful, inimitable bosses. There are also heavy artillery from ground catapults, cemeteries and other structures.A hardcore game essence, where your death, the loss of your forester's home or decay of the trees in your forest will cause you to lose levels or even to the irreversible death of your character.- Huge number of traps, buildings, trees, mushrooms, animals and creatures.- Living forest with neutral birds and beasts.- Heroes- Any objects that your protagonist builds or buys can be improved.- Werewolves equipped with a learning system, so information about their deaths, who killed them, etc., will be saved in the database and these monsters will use it to improve their abilities.- PvP attack and destroy other players' forests. Use your magic and 15 unique abilities to attack other players' forests.- A huge number of skills will help you to diversify not only your forest, but your character as well.A completely three-dimensional world awaits you, where the weather and time of day affect the strength of some of your character's spells Any object in your forest can be destroyed.- Rating system.- PvP and PvE Seasons.- MMO elements- Sessional InventarWeather and time of dayIn the game, there are spells, runes and traps that cause more damage when it is raining. The main character can find several types of tornado scrolls.At night, undead have more health and some characters or heroes, such as the OtherSide, become much stronger. For PvP, there are special structures that are closely tied to the dark time of the day. In addition, some spells that scare enemies are more effective in the dark. PvPUpon attacking an enemy forest, you have 200 seconds to destroy all enemy buildings. For each enemy structure, you receive 5 coins and 5 experience. Plus, you get honor points, rating points and other resources for a victory. For a defeat, you will lose honor points and rating. During the attack, you will have 15 unique abilities. So at level five, you will have 5 abilities during an attack. One new ability will unlock with each new level. A PvP building improves your abilities when attacking an enemy forest. There are several buildings and even creatures in the game designed to play only against each other.There are 8 heroes in the hero pool at the moment that you can encounter in your forest. One of the heroes becomes available for attacks on enemy forests for three weeks. This hero is available for attacking an enemy forest: Other SideImprove and destroyAnything in your forest can be destroyed or improved. You can improve anything in your forest after each enemy raid, from trees, mushrooms, and buildings to heroes and creatures. During battles, when a creature is directly involved in the fighting, it gains experience. Your creatures and heroes, as well as your main character gain levels in this manner. They gain 5 skill points for each level and possibly even new abilities.Scrolls, weapons, items, plans, resources, and phialsAll inventory items are divided into six types and all six types are available only during the game session. After killing monsters, certain items often drop. They can be one of six types of resources, mana phials, health or experience, plan for a structure, one-time use magic scroll, summon tornado, trap, or something else. At the moment, there are a just over a hundred items drops in the game.The forestEven mushrooms and trees have a purpose in your forest. Trees can be used for more than just protection and barriers. They are very important. For every tree in your forest, all your objects, including the main character, can evade physical damage by a certain percentage. Mushrooms affect the ability to evade magic damage.Many heroes become stronger next to trees or mushrooms, and some can even heal themselves by destroying trees. Important: Remember that if the number of trees in your forest falls below 30, you will lose the game and have to start over.Heroes and Higher beingsAt the moment, the game has 8 heroes and 3 higher creatures, similar in nature to heroes, but do not require any resources (creatures or heroes).Your heroes, like the rest of your creatures, can gain experience in combat. They acquire a new ability at every other level. All characters patrol your forest. The first hero arrives after reaching the fifth level. Heroes: Imp, Otherside, Witch, Orc Traveler, Mishka, Making Money, Kaba and Winterstale.Ancient, Evil Mushroom and Warlord. The first two creatures do not require creature resources. If an Ancient is a very expensive creature that costs a large number of resources, Evil Mushroom costs just 50 mushrooms growing in your forest. Also remember that one elder is available to you at the very beginning of the game. the Ancient and Evil Mushroom do not patrol the forest like your heroes and can obey your orders outside of combat. Both have full view of the forest. Accordingly, when battle begins, they attack the closest target. In the case of the Ancient, of course, only if it is awakened. The Warlord is a PvP-exclusive creature. You can summon him only by attacking other's forests. Dark Forester is made by a single, obsessed developer. You can always contact me at sergey@morozovsergey.com b4d347fde0 Title: Dark ForesterGenre: Indie, Massively Multiplayer, RPG, StrategyDeveloper:Morozov SergeyPublisher:Morozov SergeyRelease Date: 27 Jul, 2018 Dark Forester Crack Download Free Pc forester dark blue. dark grey metallic forester 2019. dark blue subaru forester. dark grey subaru forester. dark blue forester sport. dark gray forester sport. dark grey forester 2016. dark gray subaru forester 2018. forester dark green. forester xt dark gray. forester dark agent. subaru forester dark grey metallic 2018. dark grey metallic subaru forester 2018. dark forester steam. 2019 subaru forester dark blue. forester dark grey metallic 2018. dark forest apk. dark gray forester 2018. dark gray subaru forester. dark gray forester 2019. dark blue pearl forester. forester dark grey metallic. forester dark gray. dark blue pearl forester sport. dark brown forester. dark grey subaru forester sport 2019. forester dark grey metallic 2019. subaru forester dark cherry. subaru forester dark blue. forester xt dark grey. dark grey forester 2018. dark grey black edition forester. 2019 forester dark blue pearl. dark green subaru forester. dark gray subaru forester 2017. dark forester youtube. dark gray forester. dark gray metallic subaru forester 2018. forester dark blue pearl Do not buy this piece of crap game. It is awful. Not worth 25 cents. One of the worst made games I have played.. Worth the .89 for sure.. OK, perhaps, i should say, that my review is not so fair and i explain later why! Don't be confused with my English, i'm German spoken person and i apologize for arising mistakes. About the game:You are playing for the Goblin character and trying to create safe forest. You character is something like a mage; he can summon some buildings, creatures and can also cast a few spells. By enemies invasion i played most of the time in Ego-shooter mode. In god-mode\/RPG view you have really great futures to build unique forest. There are so many things which you can summon, and i actually think this is just the beginning. The idea and the concept of the game is very interesting. To be honest i'm not a gamer anymore and pretty old for this stuff-:) And now is the reason, why for some people this review is not so fair and why, maybe this is the fairest review of all-:) I worked with this developer almost for a year for one company in Germany. And, i can say what he is trying to achieve alone is amazing. This is really so freaking crazy to develop Dark Forester without any investments. At all he is the true indie developer and i hope he has enough motivation to bring it on.Bug: there are some issue with the music if you are scrolling the camera and in Ego Shooter view sound is too loud.And i actually would recommend some descriptions or an explanation for the left panel, because i thought there are drag and drop function. This is not obvious to click on the icon and then on the battle field.. IMO, this is not ready for Early Access. I spent an hour doing the tutorial up to level 3, and crashing out back to the beginning. I want to like this game but it's not ready for game play suggestions or new features. The UI vanishes randomly, and it's a mess in any event. I can tell that, if I were to ever get to a higher level, it would be one of those games which has me hunting through menus trying to find something really simple.Why are the battle units the only things you can't move? Like, I can move trees, but the ogres can't by directed (by player or AI) to confront invading enemies? And why is the little elf dude running to the end of the map every time I tell him to go anywhere? This game really just needs basic debugging. Do some play-testing with, well, anyone. Like, actually watch them play. Not new features like PvP, arena, marketplace, and so on: it need that core game ironed out so that it's playable.Until that happens, I can't recommend this game.. Bought it because I liked the concept and it was below $1. It might have potential, but right now, you are just stuffed in the middle of a forest without much explanation. There's a short tutorial that basically tells you "trees are good, press this button to summon waves of enemies", but not much beyond that. When you start, your forest is very large, and your actual buildings take up only a small part of the area, and the enemies can attack trees in the forest directly, and calling waves of enemies often results in them just attacking the trees, taking your stuff and you don't even see them or know where they are. You do have the ability to move the trees, but given the clunky interface and the size of the forest, I really didn't feel like spending literally hours positioning all 300 and some trees closer to the base so I can actually protect them. Also, the main character's spells (at least the starter ones) will destroy trees on contact, and trees cost resource to build or replace, and they have a tendency to sail right by enemies.TL;DR - This could be good with a polished and more intuitive interface and a smaller or at least better defined area where the combat takes place, but as it is now, lack of these things cripples it.Edit - quick dev response is always a good thing though, hopefully there will be improvements and I can change to a positive review.. I bought it for .89 cents it seems worth it.. First time in hundreds of Steam purchases that I've requested a refund... and it really is that bad.The UI is terrible, there's no tutorial, just a 9-step panel of quick tips on the UI which were clearly built with the help of Google Translate from Russian, making it very difficult to understand, character controls are terrible -- requiring you to click and drag defensive units during live combat, which also simultaneously forces your main unit to move (and get stuck moving), and a load of other technical issues that were already touched on by other reviewers.If there's anything fun about this game, it's lost in frustration long before I could get to it. Stay clear of this one.. I predict the game a huge success, and i explain why!Dark Forester is still only in alpha version and developed by one man!I'm level 10 and know what to say.- beautiful graphic- physic based game- Nice PvP idea, many Clash of Clans elements in 3d.- I see (final release) as 'Mighty Quest For Epic Loot' alternative- 'Never die' - better restart the game if your hero gone down... -:)- Forest decoration, you can create your own unique forest.- UI\/UX is much better now, as after release- One man develops Dark Forester! Great respect!- corpses, falling trees, traps - simply brilliant.- Non stop action, summon everything, no build time.Minus:- Price is too high, discount news for alpha is good idea. Patch 06 - Changelog: Another nice update for Chef, bringing both contents and fixes!Changelog Existing furniture can now be easily moved and sold with a single click! All tools with a maintenance cost now have the value clearly displayed when buying them. Added "Fat" tag for certain ingredients. Butter has been removed as a requirement from some dessert Templates, in order to allow players to create Vegan desserts. Added new skills to high tier Chefs. Customers balancement, in order to make Food Enthusiasts and Gpurmets a little less pretentious. Fixed several strings. Fixed two rare issues preventing people to play on load. Fixed sensitivity on ChefAdvisor Panel Reviews from previous games will no longer show up on a new game. Fixed some tutorials. Slightly improved performances when a lot of customers are in the restaurant. The game now run in borderless window mode by default, to prevent crashes while reducing it to icon.. Patch 05 - Changelog: A new day, a new patch! And today's one is quite fat!Changelog Fixed a major issue that allowed players to position items inside walls, breaking the game. Fixed a blocking issue derived from the Dessert Skills, preventing people to come in the Restaurant. Saves should work correctly and resume the normal gameplay. Fixed a blocking bug in restaurant 201 preventing people to go away. Saves should work correctly and resume the normal gameplay. Fixed many missing or wrong strings. Added Sake as ingredient and beverage. Added Rum and Brandy as beverages. Tutorials do not open again after they've been dismissed for the first time. They can be accessed again by rightclicking on the tutorial icon. Added a mid game event chain allowing the player to gain the prestigious WebGuide Chef Stars! Fixed an issue with the tooltip of "The Gran Collector Furnishing Contract" showing a wrong value. Fixed a minor issue preveting cleaning policies to correctly show some tooltips. Fixed two missing images in the staff panel. Rebalanced cleaning policies to have a higher Environment rating without activating them.For today that is everything, but stay tuned for tomorrow's update!. Patch 25 - v0.6.2 Changelog: We uploaded a new patch addressing a couple issues!Changelog Tools in use now have proper visual effects Fixed a minor issue in the Summary panel with Tags not aligned properly. Fixed a blocking issue related to selling tools in certain moments. Fixed a rare issue with stuck customers not recovering properly. Fixed a major issue preventing players to save if certain characters were used in the name of the recipe. Influence Points/Popularity ratio is now at 20, as originally intended. Fixed a missing string in the popup appearing when trying to sell or move an object that's being used.. Patch 02 - Changelog: New patch available! Here's the changelog: Ingredients Issue after the second day solved Ingredients are no longer interactable in their UI when no Ingredient Points are available Expanded tutorials with more information and images. Additional tooltips in Skill Screen Additional tooltips in Menu Screen Additional Tooltips in Recipe Editor Fish Soups now have proper menu sections.Have fun! In the meantime the team will work on more updates!. Patch 23 - v0.5.4.9 Changelog: A new patch for Chef is ready, bringing several improvements asked by the community!Changelog Customer recipes can now be edited, using proper buttons available in the Menu Panel! Fixed the event conditions chain to allow the tutorial to progress smoothly. Added an informative string when the player tries to sell an item that's being used. Added a tooltip area for Recipes added to the menu, to easily see their stats. Made the Recipe Rating visible on Recipes added to the menu. Baloons appearing overcharacters have now colored icons, to be easily distinguishable. Starting a new game no longer prevents the activation of the tutorial chain of events. Made some minor fixes on tables' navigation obstacles to prevent some minor issues.. Patch 19 - v0.5.4.5 Changelog: Here's a new patch, bringing some fixes!Changelog Fixed the issue related to people now being seated properly when loading a game. Tables status is now loaded properly. Fixed an issue with doubled tools in the Furnishing Panel after moving to another restaurant. Fixed an issue allowing to unlock Templates without actually spending skill points on them. Carbs skills now work properly. Fixed the "Nut" Tag icon.. Patch 04 - Changelog: A new patch for Chef is available! Here's the changelog: Added a button to lock the restaurant's name Fixed a rare bug preventing waiters to accomodate customers on restaurants 401 & 402 Rebaked the navmesh on all restaurants to avoid some rarely occurring blocking bugs with waiters and customers. Fixed some animations for customers and waiters to reduce clipping through objects. Fixed the Stats panel to show all recipes ordered by any single customer Added more images to all tutorials. Patch 17 - v0.5.4.2 Changelog: A new patch has been uploaded!Changelog Options are now properly saved after pressing the Apply button. Antialiasing options now work properly. Added a graphic option to activate shadows on the interior lights. Added a graphic option to deactivate dynamic lighting and drastically reduce the workload on the GPU. Fixed blank tooltips in the customers' summary panel.. Patch 10 - v0.5.3.6 Changelog: Here's today's patch for Chef, addressing several issues and balancing many features!Changelog Fixed a bug occasionally messing up both Skill and Ingredient points when starting a new game. Gelatine is now Flavor Neutral, to be able to doo Cheesecake recipes without a penalty. Fixed the Star Chef chain of events. Vegetarian and Vegan friendly no longer give penalties to any Customer Category. Beverages no longer count as Vegan or Vegetarian recipes in the menu for the purpose of detetermining if certain Perks should be activated. Fixed a blocking issue on restaurant 601 Fixed a minor issue on restaurant 1101 with wall decorations clipping through the wall. Added a new Counter Balanced both Cooking Slots and Maintenance Costs for all tools. Improved the effect of several decorations, especially costly ones. Fixed an issue with luxury tables which could prevent customers to go away. Fixed several strings Added Reddit link buttonWe also, thanks to Mellacus, have an official subreddit. You can find the link inside the game!. December 5th - Early Access Release Date: We finally have a release date for Chef - A Restaurant Tycoon Game. Sharpen your knifes, because Chef will be available on the 5th of December! Of the current year!We will share more info about the game in the next days, stay tuned!

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